We are happy to present Tencent Games as our main partner.
Organizer
Conference schedule
Central European Summer Time (UTC +2)
Time
Event
Link
From 11:00 to – 12:00
on
Opening of Sweden Game Conference 2021 Opening of Sweden Game Conference 2021, including a panel on the theme "Crossing Borders" and the Swedish Game Developer Index report.
From 12:30 to – 13:30
on
Organic or accelerated growth A panel about pros and cons of diffrent paths to funding your studio with Sebastian Badylak at Coffee Stain Publishing, Adam Stjärnljus at Wishfully and Mattias Lindblad at Flamebait Games.
From 13:30 to – 14:30
on
From 5 vikings to 5 million A Fireside Chat with Lisa Kolfjord and Robin Eyre at Iron Gate Studio about their journey with their successful debut title Valheim.
From 14:00 to – 14:30
on
Introducing the Startup Program Meet the people behind the Startup Program and hear about what they do with Per Holmén Dahlin.
From 14:30 to – 15:30
on
Recruitment Fair Introductions Introduction by the companies in the Recruitment Fair.
From 14:30 to – 15:30
on
Is your project viable? A panel about how to make sure your project is viable on the market with Andreea Chifu at Raw Fury, Jimmy Lee Öman at Science Park Skövde and Henrik Jonsson at Amplifier.
From 15:30 to – 16:30
on
What is a good portfolio? A panel about what's important when it comes to portfolios with Viktor Blomqvist at Stunlock Studios, Vile Hartman at Sonigon, Niklas Lindblad at Flamebait Games and Agnar Oskarsson Berglund at Thunderful.
From 15:30 to – 16:30
on
The Rami talk A talk with the Industry Ambassador, Rami Ismail.
From 16:30 to – 17:30
on
Current challenges of indie A panel about the current challanges of indie developers today with Per Holmén Dahlin at Science Park Skövde, Patty Toledo at Game ON Mid Sweden, Joakim Hedström at FRAME BREAK and Mattias Lindblad at Flamebait Games.
Time
Event
Link
From 10:00 to – 11:00
on
The art of Bloodhunt A talk with Erik Nilsson at Sharkmob.
From 10:30 to – 11:00
on
Introducing the Startup Program Meet the people behind the Startup Program and hear about what they do with Per Holmén Dahlin.
From 11:00 to – 12:00
on
Beyond Townscaper A talk with Oskar Stålberg.
From 11:00 to – 12:00
on
Random Challenges A talk about randomness in strategy game design with Sanny Syberfeldt at University of Skövde.
From 12:00 to – 13:00
on
The Absolute but subjective truth A talk with Arcade Berg at Neon Giant.
From 12:00 to – 13:00
on
DONNA Discussion A discussion about DONNA with Jenny Brusk at Science Park Skövde and Lissa Holloway-Attaway at University of Skövde.
From 13:00 to – 14:00
on
Shouting Across Borders An audio talk with Martin Kvale and Oda Tilset at Nok Nok Audio.
From 13:00 to – 14:00
on
How to not shoot yourself and your colleagues in the feet A guide on how to give and take feedback without it transforming into a personal attack with Linda Inghammar at MindArk.
From 14:00 to – 15:00
on
Let's talk about Imposter Syndrome A panel about the common issues with imposter syndrome within the game dev scene with Jessica Hardarsson at Thunderful Skövde and Marina Diez at 3 of Cups Games.
From 14:00 to – 15:00
on
Compromising Arts A panel about compromsing in different aspects as an artist with Johan Wahlbäck at Stunlock Studios, Tanja Waimer at Ludosity and Gustav Rosberg at Flamebait Games.
From 15:00 to – 16:00
on
Emotional Game Development A talk with Marina Diez at 3 of Cups Games about holding your hand through the computer.
From 15:00 to – 16:00
on
Sound and music making A panel about making sound and music in the games industry with Vile Hartman at Sonigon, Martin Kvale and Oda Stilset at Nok Nok Audio, Joel Bille and Aleksandria Migova..
From 16:00 to – 17:00
on
The problem with multiplayer A presentation of the main issue that comes with multiplayer and why it's a problem with Markus Boberg at Mediatonic.
From 16:00 to – 17:00
on
The making of Planet Of Lana A Fireside Chat with Adam Stjärnljus at Wishfully.
Path of Kami: Prologue is a thoughtful game about life, death, and family. Play as Kazeyo a Japanese wolf on a journey to ascend to the spirit world. Solve puzzles and discover secrets with creative uses of your spirit fire powers.
Set off on your adventure with your wisp companion across vast worlds of mountains, forests, and spiritual environments.
Captilight is a game studio based in Florida that operates remotely with team members around the world! We create thoughtful games with exciting stories that inspire.