USC: Counterforce is a turn- and squad-based, tactical sci-fi strategy game, the direct sequel both story- and gameplay-wise to Ultimate Space Commando ("USC" for short), taking up on the events where USC ended. As a high-ranking naval officer of United Space Command, you’re tasked to lead a 3-ship strike force back to planetary body M-8322--the scene of the original Wraith Incident--to investigate and neutralize the remainders of a still mostly unidentified alien threat. But what you find there may very well change the course of history forever…
Program schedule
| Time | Event | Link |
|---|---|---|
| From 16:00 to 17:00 | USC: Counterforce Alpha Demo Gameplay with developer commentary | |
| From 16:00 to 17:00 | Talk to the dev team on Discord (Q&A) |
| Time | Event | Link |
|---|---|---|
| From 16:00 to 17:00 | USC: Counterforce Alpha Demo Gameplay with developer commentary | |
| From 16:00 to 17:00 | Talk to the dev team on Discord (Q&A) |
Media
Trailer
About
Angry Cat Studios is a game development studio located in Hungary, was founded in 2015 with only a few members. Our first game was Ultimate Space Commando, published on Steam in May 2015, developed by our lead developer Aliza Wenders in solo at that time.
About our team
Aliza Wenders
The Mastermind behind Angry Cat Studios, a game designer, programmer, and whatever else creating a game demands in one person.
Twitter: @creatio49
Csaba Bak (alias Lev)
Junior game designer and tester, and sometimes a level editor or content creator as the project requires.
Twitter: @CsabaBak
Though we are a very small company, we are still triple A: adorable, aspiring and authentic ;-)!

Team




















